Okay, after playing for about twenty minutes, I found some stuff that may need changes. Though these are just my suggestions, that's all. 1. The day-night cycle is way too quick. You should make the day time last for about five minutes, and nighttime last for two and a half minutes. 2. increase the overall map size. I found that points of interest (Shops and temples) to be too close to other points of interest, possibly cause the map is a bit small? I dunno, I haven't played it enough to know how big the map is, so take this one with a pinch of salt. So just maybe spread em out a bit more. and 3. which is an obvious one that you'll add overtime, but I'd like to see more weapon and enemy variations.
Well that's all I have to say. I hope you improve upon the game and I hope it gets more attention. :)
I honestly really like the old school graphics. I'd love to see more enemy variations, maybe some cliche looking monsters like Werewolves or something.
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That was a pretty fun game, I look forward to seeing the rest.
YouTuber: Fellowplayer
Pretty neat stuff, like the retro visuals!
Okay, after playing for about twenty minutes, I found some stuff that may need changes. Though these are just my suggestions, that's all. 1. The day-night cycle is way too quick. You should make the day time last for about five minutes, and nighttime last for two and a half minutes. 2. increase the overall map size. I found that points of interest (Shops and temples) to be too close to other points of interest, possibly cause the map is a bit small? I dunno, I haven't played it enough to know how big the map is, so take this one with a pinch of salt. So just maybe spread em out a bit more. and 3. which is an obvious one that you'll add overtime, but I'd like to see more weapon and enemy variations.
Well that's all I have to say. I hope you improve upon the game and I hope it gets more attention. :)
Thanks for the comment, I will keep that in mind while making the new versions! :)
I honestly really like the old school graphics. I'd love to see more enemy variations, maybe some cliche looking monsters like Werewolves or something.